Important information

It is VERY important that you read this section carefully before submitting a scene. It will help you to avoid common mistakes.

Check and tests


  • Use our free preparation tool RANCHecker for Blender in order to prepare your project. It will gather the necessary files and the scene, for a smooth rendering on our render farm. Please refer to the page Ranchecker Installation
  • Send a test of ten frames in low resolution before sending your whole project. It will help you to check if the final images are as expected and if the cost/time per frame fits your estimations. Dont hesitate to contact us (
  • Check before sending the scene that you have saved it with all the correct settings. It is your responsibility to provide the scene with every parameters properly set. The scene will be rendered exactly as you send it.

Outputs Formats and Names

  • Video formats (AVI, MOV, MP4…) are not supported. Only image sequences. Please always specify individual frames rendering (with an image file format: .exr, .png, .jpg, .bmp, .tga, etc.) for animations output. We cannot directly render an animation to a video file format due to multiple differences between video formats, codecs, platforms, 64-bit incompatibilities, etc. In any case it is always better to render individual frames: more security, better quality, ability to do compositing, ability to try different compression methods afterwards, with your favourite video editing software, etc.
  • Render Layers Output Files : Put the layer name in your output file name. Subdirectories are not supported yet on the Ranch. Ex: AO_image.png Normal_image.png Cryptomatte_01.png…
  • Please name your output frames (for instance “Image.png”) because if they only include figures (the number corresponding to the frame), the render won’t work properly on the RANCH!
  • The “Step” parameter or any frame range tampering parameters will be skipped. To render non-consecutive frames, please use the “Specify the frames that should be render” parameter of the website.

- Important - STILL IMAGE rendering with BLENDER:
In the Scene properties (Output Properties),
In the section Post Processing, please uncheck Compositing.
Still image rendering is done as multi-band, meaning that the image is cut in slices rendered in parallel on several nodes of the Farm, then stitched back together at the end of the process.
To avoid any discontinuity between two slices the compositing must be disabled.

blender/infosgene.txt · Last modified: 2023/01/09 10:39 by ranchadmin