Document Version : March 2020
RanCHecker is a Ranch Computing Houdini custom Digital Asset that collects information about your .hip scene (or .hiplc, or .hipnc) and generates a .vuh ZIP archive file that you may upload to Ranch Computing (www.ranchcomputing.com , Log In, New Project from your Dashboard) for computing a render or a simulation.
Our systems run Houdini 17.5 (“Houdini 17” on Ranch) and Houdini 18.0 (“Houdini 18” on Ranch). As a rule, we run production versions from SideFX, not nightly builds.
Our systems run Houdini simulations from the SideFX Dynamic OPerators (DOPs), e.g. pyro, smoke, flip, whitewater etc. The RanCHecker Sim node helps you with that.
An Autodesk bug currently drops the import of Arnold Shaders through our HDA scripts. Eventuals workarounds (like writing the Arnold folders on the first line of the houdini.env setup file) did not work so far. As soon as this is fixed by Autodesk, Ranch Computing will add Houdini 17.5 (or 18.0) with Arnold (CPU) to the above list, and Arnold GPU will also be tested. If you are interested in rendering with Arnold, please contact firstname.lastname@example.org about beta tests.
If you are an Otoy fan and wish to render your Houdini scene with Octane and GPU, please contact email@example.com for beta tests. No specific issue here, it works. It's about setting up the Octane 2019 All Access system so it includes Houdini.
As SideFX develops new cool things, we shall think of implementing them as soon as they are released for production. This may apply to Karma, to the .usd file format support, or to the Procedural Dependency Graph and its Task OPerators. We'll keep you posted with news!
You may download it from https://www.ranchcomputing.com/en/download. Unzip the .hda file into the OTLS folder (default folder for custom HDAs) or into a folder that is listed in the houdini.env file.
Then, you may update it smoothly from Houdini when already installed.
At the OBJ level, use the TAB menu, type in “Ranch”, it displays
Within a Geometry, use the TAB menu, type in “Ranch”, it displays
Yes. We made a 13-min video that contains a few short topics - 1 minute or less each. Watch it all here https://www.youtube.com/watch?v=IPa-7Jbn1Pk or jump to a specific time of the video to watch about the following topics :
After the RanCHecker Sim HDA has created a .vuh file with your sim, select “New Project”, “Houdini”, the Houdini version (17 for 17.5; 18 for 18.0), then select Mantra.
We also recommend that you follow these guidelines about farm priorities :
Sure. In the graph below, a rock falls into some water and the sims compute the flipSim, then the particle and volume bgeo outputs of the flipSim are the input to compute the Mesh and the Whitewater.
For any other Houdini topic with Ranch Computing, please send us an e-mail, firstname.lastname@example.org . Thank you!