Default interface

Maya 25

  • Pack Project: creates the .vua archive that you will upload to our website.
  • Log: opens the ‘RANCHecker Log’ window.
  • Cost Estimator: opens the online cost estimator.

Assets management

  • Separate assets from archive: automates the process explained in the Storage of assets section.
  • Use FTP account: automatically transfers your separate asset to your ftp account. You have to enter the login and password given to you by email.


  • Automated process: When you press the “Pack Project” button, your scene will be automatically checked et gathered with assets. If this option is unticked, logs will appear at each step to ask your confirmation before each validation.
  • Report a Bug: this button charges the page online so that you can report bugs to our team.



  • General: general information about your scene, such as the output format file, the resolution of the project, the version of Maya used etc.
  • Scene: log about the main scene you want to render. It needs to be alone in the “scenes” directory and to be a Maya binary scene.
  • Files: information about your external assets, such as textures, caches, photometric files etc.
  • Plugins: plugins used by your scene. If one of them is not supported on the RANCH, please contact us.

In general, if you can’t solve the errors displayed in red, feel free to contact us, we will be glad to help you!

Hints and tips

The ranchecking can take a long time depending on your scene.

When you go through the process, RANCHecker does:

  1. checks your scene and the files used
  2. solves potential problems
  3. saves your scene under a new name
  4. archives the scene and and the files in a .vua archive
  5. reloads your original scene
  6. writes a log.

Thus, please note that if your scene takes time to save/load, and contains a large amount of assets, it will increase the ranchecking time.

maya/ranchecker/installation.txt · Last modified: 2019/06/18 15:54 by ranchadmin